1 of 1 Cognitive Dissonance examples

McKinney made an amazing online game about surviving poverty and homelessness, called Spent. Visitors are challenged to live on $1000 a month. Most people think that it’s easy to make a living and act like no one has an excuse. They accept the challenge because it seems easy enough. In the end, they walk in the shoes of someone less fortunate and begin to understand their hardships. We see dissonance right away on the main page, “But you’d never need help, right?”
Cognitive Dissonance design pattern at Playspent
- playspent.org (source)
- Part of the Cognitive Dissonance design pattern
- Uploaded by Anders Toxboe
- Added on 2015-09-18