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Topic

Gamestorming

Gamestorming is an approach to workshops that uses simple game-like structures, each with goals, rules and a clear start and end, to help groups explore problems and generate ideas.

The structure makes collaboration easier: everyone knows what they are doing and why, quieter participants get a chance to contribute and the group moves towards a result rather than going round in circles.

The one talk in this topic is “Design Practices for Co-creation and Engagement” by Dave Gray, recorded at UX Week in 2010 and also listed under brainstorming, workshops and design thinking.

Related topics

Design PracticesDesign ThinkingIdeationWorkshops

Conferences

UX Week