Microinteractions talks
1 conference talk from 2013 on Microinteractions
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Microinteractions
Microinteractions are small, contained product moments built around a single task: toggling a setting, liking a post, pulling to refresh a list or seeing a field confirm valid input. They usually consist of a trigger, the rules for what happens, feedback that shows the result, and sometimes loops or modes that change behaviour over time.
Although each one is minor, microinteractions shape how a product feels in daily use. Clear feedback reduces uncertainty, well-considered details can create emotional engagement, and small repeated moments can become part of people’s habits. Done badly, they create friction that users meet again and again.
The talk collected here is “Microinteractions” by Dan Saffer at an IxDA event in 2013. It is tagged with emotional engagement, habits and persuasive design.
Related topics
Emotional EngagementHabits & Behavior ChangeInteraction DesignPersuasive Design
