Sunk Cost Effect
Alternate titles: Sunk Cost Fallacy.
We are hesitant to pull out of something we have put effort into
- Use to boost usage
- Use to upsell
- Use to post-sell
- Make people aware of bias to guide people into making rational decisions, compaaring the actual costs to the actual benefits.
The Sunk Cost Effect can be utilised in product design in several ways.
- Boost upselling. Once users are invested in a subscription-based service they’re more likely to upgrade or make an additional purchase.
- Boost usage. Paying for the right to use a good or service will increase the rate at which the good will be utilised.
- Remind to boost usage. Tired of last minute cancellations? Notify customers about an the event they have booked and its value in its run-up to boost their desire to attend or gift admission to someone else.
- Remind to post-sell. Offer check-up services on durable goods to remind them of what they have already paid to increase post-sell purchases of complimentary goods.
Why are we likely to continue with an investment even if it would be rational to give it up?
One explanation is our loss aversion. The fact that the impact of losses feels much worse to us than the impact of gains – we are much more likely to avoid losses than seek out wins. In this perspective, we might feel that our past investment will be ‘lost’ if we don’t follow through on the decision to continue investing. In this way we end up making a decision based on fear of loosing what we have already spent rather than consider the actual benefits that would be gained if we did not continue our commitment and proceeded with an alternative option.
Richard Thaler first introduced the Sunk Cost Fallacy, suggesting that when we pay for the right to use a product we will increaase the rate with which we will use it. Hal Arkes and Catherine Blumer expanded the concept beyond money, defining the fallacy as our tendency to continue an endeavor once aan investment in money, effort, or time has been made.
1 Thaler, R. (1980). Toward a positive theory of consumer choice. Journal of Economic Behavior & Organization 1(1): 39–60.
2 Arkes, Hal R., and Catherine Blumer (1985). The psychology of sunk cost, Organizational Behavior and Human Decision Processes, Vol. 35, No. 5, December 1985, 124-140.
3 The sunk cost fallacy explained at Decision Lab
4 Sunk Cost Bias: 7 Ways to Use It to Boost Your Conversions
6 Sunk Cost Effect at Coglode
User Interface Design Patterns
- Explaining the process
- Community driven
- Jumping in hierarchy
- Formatting data
- Social interactions
- Increasing frequency
Persuasive Design Patterns
- Loss Aversion
- Other cognitive biases
- Gameplay design
- Fundamentals of rewards
- Gameplay rewards