Mini pattern

Problem summary

When sharing the same environment, we'll strive to attain things that cannot be shared

Usage

This card is part of the Persuasive Patterns printed card deck

The Persuasive Patterns Card Deck is a collection of 54 design patterns driven by psychology, presented in a manner easily referenced and used as a brainstorming tool.

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Rationale

Competition is a great mechanism to provide incentives for self-improvement. Consider what people might be competing for within your system: attention or resources? Competition can be among individuals or groups, and goals can be opposing, shared, or even complementary.


User Interface Design Patterns